Difference between revisions of "Genetraitcomp2"
From Children of StarClan
Line 35: | Line 35: | ||
</SMALL> | </SMALL> | ||
− | + | '''Albino variants''':{{#ifeq: {{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} - ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }})) }} |0|| :{{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} - ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }})) }} Full-colored cat{{#ifeq: {{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} - ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }})) }} |1||s}} ({{#expr: ({{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} - ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} + {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }})) }}/{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} * 100) round 2}}%)}}{{#ifeq: {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} |0|| :{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} Pointed cat{{#ifeq: {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} |1||s}} ({{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Pointed Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }}/{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} * 100) round 2}}%)}}{{#ifeq: {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} |0|| :{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} Burmese cat{{#ifeq: {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} |1||s}} ({{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Burmese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }}/{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} * 100) round 2}}%)}}{{#ifeq: {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} |0|| :{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} Tonkinese cat{{#ifeq: {{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} |1||s}} ({{#expr: ({{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | category = *Tonkinese Pattern | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }}/{{#dpl: debug = 0 | category = Player Characters belonging to {{{1}}} | notcategory = Dead Characters | resultsheader = %PAGES% | noresultsheader = 0 | format = ,,, | shownamespace = false }} * 100) round 2}}%)}} | |
</includeonly> | </includeonly> |
Revision as of 13:48, 13 June 2017
Used to make genetic and traits compilations for character factoids pages.
Code
{{Genetraitcomp2|<NAME>}}